Wii U details keep squeezing out, the latest being that the hardware will be 3D capable for those willing to don glasses while playing the with LCD touchscreen controllers.
Following in the path of the domestic Gamecube and Wii, the Wii U disc format shuns conventions, almost certainly over piracy concerns, and leaves home video of the physical variety out in the cold.
Many portable gamers were dismayed when they saw a stylus attached to Nintendo's fresh 3D hardware, the 3DS. The glasses-less multi-dimensional portable is stuck with a resistive touch screen technology, meaning the vast majority of even basic cell phones have passed it by with multi-touch.
The Wii U will not support multiple WiiPads, so says famed game designer Sigeru Miyamoto. That's the type of statement that needs to sink in for a second, because you can travel through the hallowed halls of video game history in search of consoles that didn't support local multiplayer. You would come across one: The Virtual Boy.
Nintendo has taken almost an entire generation to reach this peak of visual fidelity and hardware power which was already available in 2006. On the Microsoft and Sony side, their console cycle is winding down.
Nintendo doesn't follow the curve. In fact, they try and take it straight on, so maybe that explains the unorthodox and terribly confusing demonstration of Nintendo's newly announced console, the Wii U.