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October 2011

Articles From Matt Paprocki in October
Sunday Oct 30, 2011 05:00 AM ET
It's frustrating to see genre benders mince together familiar mechanics with the potential of creating something special yet miss its calling, more so when it's something as impassioned as Eufloria.
Friday Oct 21, 2011 36:29 PM ET
It's been five years since the formats inception, and it looks like the honeymoon with the catalog is over.
Thursday Oct 20, 2011 20:00 PM ET
For some, the code to unlock the Catwoman storyline simply isn't there or invalid. Others? Well, they can't play the game at all.
Saturday Oct 15, 2011 50:00 AM ET
How can that customer without broadband access who plunked down their $60 access that single player content? They can't.
Thursday Oct 13, 2011 20:00 PM ET
You can't customize the color of your robot. That design suite is $4. Want a pre-built robot? Those are $10 each. Want individual parts? That will be $1 each.
Tuesday Oct 11, 2011 00:00 PM ET
... only around 10 copies of the US version are known to remain. It's a precious piece of video game history and industry dealings, and people are willing to pay $41,000 for it, maybe more.
Thursday Oct 6, 2011 15:00 PM ET
Jobs' gaming influence began earlier than a million apps floating around in cyberspace. In 1974, Jobs joined Atari, then an up-and-comer surviving on profits from Pong.
Tuesday Oct 4, 2011 40:00 PM ET
Sony has begun the slow process of transferring all of their major first-party titles into online pass editions. The sure to be multi-million selling Uncharted 3, Sony's "Buy our system!" seller of the holidays 201, will be infused with a $10 online pass.

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